PvPManager
Plugin that helps our administrators to manage PVP (Player Versus Player) combat on the server. We discourage PVP and encourage cooperative play, or at least PVE (Player Versus Environment) activities. This plug-in helps us manage this approach.
Projects
Resource Links
Features
- Tag System! (Stop combat log and more)
- Actionbar and Bossbar display
- When you enter PvP your nametag will change color/prefix/suffix
- Has an option to get tagged by any damage (PvE)
- Define how long players will be tagged!
- The message will display the person you tagged/tagged you.
- You can check time left with /pvptag
- Can block enderpearl usage while tagged
- Can block placing blocks while tagged
- Possible to whitelist/blacklist commands and subcommands while tagged
- Disable Fly/GameMode/Disguises/Invisibility/GodMode on combat!
- Completely configurable
- Disables Godmode from Essentials or CommandBook
- Toggle PvP per player easily!
- Protects you from any kind of PvP including splash potions
- Blocks lava/fire placing near players!
- Protects from TNT explosions!
- Protects from endercrystal/bed/respawn anchor explosions!
- Optionally switch your nametag color according to PvP status!
- Execute custom commands on PvP Toggle and specify a cooldown!
- Prevent Combat Log with various punishments!
- Drop inventory, armor or exp separately
- Apply a money penalty or kill the player!
- Broadcasts and logs to a file when someone pvp logs!
- Spawn a NPC on Combat Log! (Supports 1.8.8+)
- Option to make the NPC spawn on ALL logouts
- Option to make the npc not get targeted by mobs
- Option to not spawn NPC inside WorldGuard regions.
- The NPC will appear using the same equipment as the player!
- The NPC will have the player's skin!
- If the NPC dies so does the player when he logs back in!
- If the NPC drops items the player will also lose them!
- You can control if the NPC will drop only armor, inventory or exp!
- Despawns after specified time, I recommend to use the option to block player login while it's spawned
- Automatic Respawn![ (Supports 1.8.8+)
- Just as the name suggests, no need to click the respawn button!
- Actually lets the player die before respawn, not a fake respawn
- In Minecraft 1.15+ this just enables gamerules automatically for you
- Control player's drops on death!
- ALWAYS mode - PvPManager does nothing with the drops
- DROP mode - Players only drop items when killed in PvP
- KEEP mode - Players only drop items when killed in PvE
- TRANSFER mode - Same as DROP but items are transferred to the killer!
- Newbie Protection!
- New players are PvP protected(Or PvE if enabled in config).
- Can block them from picking up items while protected!
- Define for how long they will be protected
- Anti Border Hopping!
- Players can be attacked inside safezones while tagged by other tagged players!
- Pushback player when he tries to enter a WorldGuard region while tagged
- First option supports all zones including WorldGuard, Factions(UUID) and GriefPrevention, pushback only supports WorldGuard for now
- Anti Kill Abuse!
- Killing the same player several times over a period of time will trigger custom commands.
- Those commands are up to you. Kick, ban, warn etc
- Teleport protection to stop players creating tp traps
- Command cooldown after dying in PvP to stop player abuse
- Respawn Protection
- Stop spawn killing by adding some seconds of protection on respawn
- Custom Commands on Kill
- Execute a custom command on each kill
- You could give the killer a speed boost or some special item!
- Money Rewards/Penalties!
- Reward money to the killer
- Take money from the killed player
- Supports percentages so the player could lose 5% of his money as an example!